Learn Basic JavaScript by Building a Role Playing Game - Step 155

Tell us what’s happening:

We don’t want a player’s only weapon to break. The logical AND operator checks if two statements are true.

Use the logical AND operator && to add a second condition to your if statement. The player’s weapon should only break if inventory.length does not equal (!==) one.

Here is an example of an if statement with two conditions:

//i dont know hoe to arrange them step by step ,help me please?

Your code so far

<!-- file: index.html -->

/* file: styles.css */

/* file: script.js */
// User Editable Region

function attack() {
  text.innerText = "The " + monsters[fighting].name + " attacks.";
  text.innerText += " You attack it with your " + weapons[currentWeapon].name + ".";
  health -= getMonsterAttackValue(monsters[fighting].level);
  if (isMonsterHit()) {
    monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;    
  } else {
    text.innerText += " You miss.";
  }
  healthText.innerText = health;
  monsterHealthText.innerText = monsterHealth;
  if (health <= 0) {
    lose();
  } else if (monsterHealth <= 0) {
    if (fighting === 2) {
      winGame();
    } else {
      defeatMonster();
    }
  }
  if (Math.random() <= .1) {
    text.innerText += " Your " + inventory.pop() + " breaks.";
    currentWeapon--;  
  }
   if (inventory.length !== 1 && )
  { 

  }
}

// User Editable Region

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 155

You need to use && operator within your if condition.
@sadieiqbal

And after && operator add this without adding && within it.